"Game Design Critic and expert Josh Bycer is back with another entry in the Game Design Deep Dive series for a look at one of the most popular, and confusing, genres out there. Metroidvania is a genre of high-highs and low-lows, and Josh is taking up the task to explain what a metroidvania is, the very long history and variety of it, and what you need to do to create one yourself. - A look at the history of metroidvania design - A primer on 2D platforming UI/UX - Explaining the design and specific elements that make a metroidvania, or could be applied to other genres - Perfect for designers and students alike"-- Provided by publisher.
Game Design Deep Dive : Metroidvania