Preface Introduction Part 1: The Basics A Frame of Mind Equipment, Materials, & Software Building a Reference Library Keeping a Sketchbook Basic Drawing Skill Anatomy in a Nutshell Character Design Templates The Job, the Client, & the Brief Part 2: The Process Ideas, Thumbnails, & Sketches Using Reference Developing Thumbnails into Characters Drawing: Paper versus Photoshop Breaking Anatomy Refining Designs 3D Sketches Turnarounds & Lineups Presentation Part 3: Projects Case Studies Dystopian Future: Judge Dredd Manga: Post-Apocalyptic Robot Girl Steampunk: ABC Warrior Mek Quake Let's Get Mechaphysical: Easy Mecha Design Twisted History: ABC Warrior Deadlock Tech-Fantasy: Cyberdragon Cartoon Style: Little Acorns & Robots Sci-Fi: Manga Maiden Sci-Fi Horror: ABC Zombie Warrior Hammerstein Fantasy: Goblins & Orcs Horror: Judge Death Afterword Index Acknowledgments.
Character Design from the Ground Up