Programming the Mobile Web : Reaching Users on IPhone, Android, BlackBerry, Windows Phone, and More
Programming the Mobile Web : Reaching Users on IPhone, Android, BlackBerry, Windows Phone, and More
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Author(s): Firtman, Maximiliano
ISBN No.: 9781449334970
Pages: 767
Year: 201304
Format: Trade Paper
Price: $ 73.15
Dispatch delay: Dispatched between 7 to 15 days
Status: Available

Preface; Who This Book Is For; Who This Book Is Not For; What You'll Learn; Other Options; If You Like (or Don't Like) This Book; Conventions Used in This Book; Using Code Examples; SafariĀ® Books Online; How to Contact Us; Acknowledgments;Chapter 1: The Mobile Jungle; 1.1 The Mobile Ecosystem; 1.2 Brands, Models, and Platforms; 1.3 Technical Information;Chapter 2: Understanding the Mobile Web; 2.1 Myths of the Mobile Web; 2.2 What Is the Mobile Web?; 2.3 Mobile Web Eras; 2.4 The Mobile Browsing Experience; 2.


5 Fragmentation; 2.6 Market Statistics;Chapter 3: Browsers and Web Platforms; 3.1 Web Platforms That Are Not Browsers; 3.2 Mobile Browsers;Chapter 4: Tools for Mobile Web Development; 4.1 Working with Code; 4.2 Testing; 4.3 Production Environment;Chapter 5: Architecture and Design; 5.1 Mobile Strategy; 5.


2 Navigation; 5.3 Design and User Experience;Chapter 6: Markups and Standards; 6.1 First, the Very Old Ones; 6.2 Current Standards; 6.3 XHTML Mobile Profile and Basic; 6.4 Mobile HTML5; 6.5 CSS for Mobile; 6.6 HTML5 Compatibility Levels;Chapter 7: Basics of Mobile HTML5; 7.


1 The Document Head; 7.2 The Document Body; 7.3 HTML5 Mobile Boilerplate; 7.4 The Content;Chapter 8: HTML5 Forms; 8.1 Form Design; 8.2 Form Elements; 8.3 Form Control Attributes; 8.4 Form Validation;Chapter 9: Feature and Device Detection; 9.


1 Possible Problems; 9.2 Informational Websites; 9.3 Client-Side Detection; 9.4 Server-Side Detection;Chapter 10: Images and Media; 10.1 Images; 10.2 Dealing with Multiple Screen Densities; 10.3 Adobe Flash; 10.4 Video; 10.


5 Audio;Chapter 11: CSS for Mobile Browsers; 11.1 Where to Insert the CSS; 11.2 Media Queries; 11.3 Selectors; 11.4 CSS Techniques; 11.5 Common Patterns; 11.6 CSS Sprites; 11.7 CSS3 Modules;Chapter 12: JavaScript Mobile; 12.


1 Coding for Mobile Browsers; 12.2 JavaScript Debugging and Profiling; 12.3 Battery Consumption; 12.4 Background Execution; 12.5 Supported Technologies; 12.6 Standard JavaScript Behavior; 12.7 JavaScript Libraries; 12.8 UI Frameworks;Chapter 13: Offline Apps, Storage, and Networks; 13.


1 Offline Web Apps; 13.2 Client-Side Storage; 13.3 Network Communication;Chapter 14: Geolocation and Maps; 14.1 Location Techniques; 14.2 Detecting the Location; 14.3 Maps/Navigation App Integration; 14.4 Showing a Map;Chapter 15: Device Interaction; 15.1 Mobile-Specific URIs; 15.


2 JavaScript APIs;Chapter 16: Native and Installed Web Apps; 16.1 Web App Pros and Cons; 16.2 Architecture of a Web App; 16.3 Standards; 16.4 Official Platforms; 16.5 Apache Cordova/PhoneGap Apps; 16.6 Distribution; 16.7 Full-Screen App Patterns;Chapter 17: Content Delivery; 17.


1 MIME Types; 17.2 File Delivery; 17.3 Application and Games Delivery;Chapter 18: Debugging and Performance; 18.1 Debugging; 18.2 Performance Optimization;Chapter 19: Distribution and Social Web 2.0; 19.1 Mobile SEO; 19.2 How Users Find You; 19.


3 User Fidelizing; 19.4 Mobile Web Statistics; 19.5 Monetizing Your Website; 19.6 Mobile Web Social Features;MIME Types for Mobile Content; Markup and Script MIME Types; Image MIME Types; Mobile Content MIME Types; Audio and Video MIME Types; Webapp MIME Types;Colophon;.


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