1 Aolu I want to talk to the druid. Brother Oisín is an old man, but age hasn''t slowed him much. He walks long distances and doesn''t always keep to the roads. He is solitary by choice, loving wild places, praying alone, meeting with other folk from time to time to offer teaching or advice or help. At such meetings, if one is lucky, Oisín will tell tales of long ago, stories of wonder and terror, of joy and heartbreak. His tales are magical. They challenge the mind and refresh the spirit. We are fortunate.
Every spring, the druid spends time at Winterfalls, in a hut deep in the forest, not far from my holding. I have offered him one of the cottages that lie within my outer wall-we generally keep one available for visitors-but he prefers to be out in the woods, where birds and creatures and the ever-changing trees are all the companions he needs. My household provides him with supplies, and every so often he walks down to visit us, for he knows I am fond of poetry, philosophy, and the like. This spring there has been no sign of him. No word. As time passes my concern grows. So, on a particularly fine day, I suggest to Galen that we should ride out as far as the druid''s hut to discover if Oisín has been there. Galen reacts in keeping with his official role as my bodyguard.
"What about the Crow Folk?" he asks. "You know they''ve been spotted in that part of the forest." "All the more reason to check if all''s well with him." "You could send Baodán with some guards. No need to risk your own safety." Baodán is my master-at-arms. We both know he won''t relish being given such a job. Everyone fears the Crow Folk with their random attacks, their wildness.
For a long while this area was free of them, but of recent times they have appeared in our northern forests, and we must be careful. "No need for Baodán''s men to risk themselves simply because the prince happens to care about a druid''s welfare," I reply, catching the hint of a smile on Galen''s face. He''s been my companion and dearest friend since we were twelve years old, and we know each other very well. "Just you and me, a leisurely ride, a stop for refreshments somewhere. The weather''s beautiful. Come on, Galen. I''ll teach you a song on the way." He lifts his brows, twists his mouth into a grimace.
My friend lacks the remarkable musical talent of his siblings, though he can, in fact, hold a tune passably well. "What if I promise to turn back if the Crow Folk appear particularly menacing?" I ask. "Not that they will, my friend. You''re fearsome enough to frighten away dragons." Galen''s a very tall man, strongly built, with a shaven head and a luxuriant, fiery red beard. He doesn''t simply guard me. Over the years he''s made sure I can defend myself, handle a horse capably, and generally get myself out of trouble. If not for him, I''d have spent most of my time in my library reading old tales and writing poetry, and I''d be far more of a weakling than any prince should be.
One day I''ll be king of Dalriada. A king must be a man of many parts, even if his bent is more toward scholarship than action. "All right," Galen says, grinning. "But keep to your word. If I say we should turn back, we turn back." The day is indeed warm. When we''ve covered a fair distance, we stop in a clearing among birches to let our horses rest awhile and drink from a stream. No Crow Folk here; they''ll be in the upper reaches of the forest, and we have not yet climbed far.
It''s good to be alone, just the two of us without the bustle of a royal household around us. I have a council tomorrow with the local landholders, at which I must listen to their grievances and arbitrate in any disagreements. I suppose it is good practice for the time when I become king, though I fervently hope my father has many long years of healthy life ahead of him. I love the quiet of Winterfalls; I love being my own master, with my own household where we lack the formalities and protocols of court. But I love still more the times when Galen and I can get away on our own. We eat a little of the food we brought with us, then pack up the rest for later. If Oisín is indeed at the hut, he may appreciate a share. We sit on the rocks in the sun, and I teach Galen a song about a man who got three wishes from a clurichaun and squandered them all on silly things.
The moral of the story being, when dealing with uncanny folk, think before you speak. There''s a chorus all made up of nonsense words, a tongue twister, and we''re in fits of laughter trying to sing this when Galen goes suddenly still. "Wha-" is all I have time for. He''s on his feet, drawing his weapon. Men are moving in from under the trees, men with cloths tied over their faces and weapons in their hands. "Run!" shouts Galen. I obey, sprinting across the clearing, diving into the cover of the forest. We''ve rehearsed this kind of thing over and over.
He''s drummed it into me that I must obey him instantly, no questions asked. Shouting breaks out behind me, the clash of metal, the thud of blows, and a scream. Something huge and shadowy flies over my head. Crow Folk. They''re here, too. Galen. Oh, Galen. My heart pounding in fright, I risk one look back.
He''s surrounded, slashing, kicking, getting his shoulder in, woefully outnumbered. And as I stare, my heart doing a wild dance in my chest, two Crow Folk join the melee, diving, pecking. It''s a bloody maelstrom in which I cannot tell attacker from victim, bird from human. Blinded by tears, I slip my talisman from my neck and drop it on the forest floor. "Be safe, dear heart," I whisper, and take to my heels. I cannot save him. I can only do as I know he would wish, and try to save myself. I run, I run, dodging trees and bushes, slipping in mud, stumbling over rocks and fallen branches.
When my breath is almost gone, when my head starts to spin, someone-something-is beside me, a presence felt rather than seen. Something touches my arm, but when I look, there is only shadow. My breath fails. I fall. Down, down, too far down. I land with a jolt. Pain spears through my ankle, then all is dark. 2 Liobhan We''re halfway up the cliff when Elka spots a boat coming in and casually lifts a hand to point it out.
"Ours, yes?" she asks. "Both hands on!" My heart''s thumping. I take a slow breath in and out. "Remember the rule: two hands, one foot. Or two feet, one hand. Keep your attention on what you''re doing. Now move your left foot. That''s it.
" I''m watching as closely as I can while maintaining my own position. It''s Elka''s first climb without ropes and, for a little, her life is in my hands. Being a trainer is harder than I expected. Since Elka arrived on Swan Island I''ve worked with her on a wide range of physical skills. I''ve taught her quite a few unarmed combat moves. She''s good; she wouldn''t be here if she wasn''t. But I''m learning how hard it is to put a trainee in a situation of risk. It''s not at all the same as taking a risk myself.
"Now we''re moving up and to the right. Long stretch with the right arm-don''t move your foot, make sure of your hand grip first. Good. Now the right foot up to that crack, toes in, check it''s secure. And left foot up." Elka is shortish for a Swan Island warrior, barely up to my shoulder, but muscular and sturdy, and what she lacks in reach she makes up for in strength. I have to admire her calm confidence. "Right, you''re coming up to the crevice.
Ease in as far as you can. Good. Now work your way slowly up. You''re on your own for a bit. Call when you get to the ledge, then I''ll follow. Don''t do anything stupid." Elka pauses half-in and half-out of the narrow split in the cliff face. Birds are passing very close to us, another distraction, though we''ve been careful not to climb near any roosting sites.
"You are never stupid, Liobhan?" "Focus!" I''ve done so many stupid things I''ve lost count. Things that were risky not just for myself but for people I care about. I''ve spoken out when silence would be far wiser. During my training to join the Swan Island community, I stretched the rules as far as they could possibly go. Sometimes I did things my own way when we were supposed to work as a team. There was that time when I leaped out of a tree and over a wall of spikes. Probably best forgotten, though I made it in one piece. And without that crazy episode we might not have succeeded in our mission.
"Up you go," I tell her. "Don''t rush it, it''s not a race. If this were a real mission, there might be a big man with an ax waiting to meet you at the top." "Or a big woman." Elka''s voice is almost drowned by the screaming of the gulls. "Either way, you want to be ready. Ignore the birds. They''re helpful.
Their racket stops your enemy from hearing you coming." I wait for her call-"Clear!"-then I follow. I wonder again why Archu, who''s our chief combat trainer, has given me the job of training Elka. Not solely because she''s a woman, I''m sure. We''re all treated as equals here, that''s part of the code. And it''s not as if there''s a lack of older, more experienced tutors on Swan Island, where we teach not only the art of fighting but also strategy, mapmaking and pathfinding, and a number of special skills required for covert missions. Who knows when we might be required to scale a cliff in a hurry, or make a quick escape in a leaking boat, or get through a series of loc.