Introduction Part One Defining Conditions for Digital Arts: Social Function, Authorship, and Audience Margot Lovejoy Missing in Action: Agency and Meaning in Interactive Art Kristine Stiles and Edward A. Shanken Collaborative Systems: Redefining Public Art Sharon Daniel Play, Participation, and Art: Blurring the Edges Mary Flanagan Part Two Contextual Networks: Data, Identity, and Collective Production Christiane Paul Aesthetics of Information Visualization Warren Sack Identity Operated In New Mode: Context and Body/Space/Time Marina Grzinic Game Engines As Creative Frameworks Robert F. Nideffer Mapping the Collective Sara Diamond Part Three Shifting Media Contexts: When Scientific Labs Become Art Studios Victoria Vesna Biotechnical Art and the Ethico-Aesthetic Paradigm Anna Munster Working With Wetware Ruth G. West Defining Life: Artists Challenge Conventional Classifications Ellen K. Levy Art and Science Research: Active Contexts and Discourses Jill Scott and Daniel Bisig Index Biographies.
Context Providers : Conditions of Meaning in Media Arts