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Sherlock Holmes Escape Book: the Adventure of the London Waterworks : Solve the Puzzles to Escape the Pages
Sherlock Holmes Escape Book: the Adventure of the London Waterworks : Solve the Puzzles to Escape the Pages
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Author(s): CROOT, V. I. V.
David, Whiteland
Sacker, Ormond
ISBN No.: 9781781453483
Pages: 128
Year: 201906
Format: Trade Paper
Price: $ 18.62
Dispatch delay: Dispatched between 7 to 15 days
Status: Available

The Sherlock Holmes Escape Book is the first in a unique new series of puzzle books, in which the reader is trapped in the pages and must find their way out by solving the puzzles that hold the key to their freedom. Visual clues are hidden among the intriguing illustrations; fiendish riddles, logic puzzles, and timed challenges unlock hidden doors and reveal the direction of travel; and mathematical problems provide the codes required to follow the correct path. There are maps and mazes to explore; references to the original Sherlock Holmes adventures to unravel; and a code-wheel that holds the key to unlocking the next page. Solve the puzzles correctly to escape. Get them wrong, and you will find yourself further and further along the path to your own demise. You are Sherlock Holmes . following the death of Sir Charles Baskerville, you have travelled to Baskerville Hall to investigate the mystery. Now, as the clock strikes midnight, you hear the key turning in the lock, and see an envelope slipped beneath the door to your room.


What is the meaning of the message cut from newsprint? Is there a clue hidden in the painting on the wall? And could those really be the footprints of a gigantic hound .? This ingenious new series is a spin on the current urban craze for 'Escape Rooms', in which participants are locked in rooms, and must solve the puzzles they find there to make good their escape. Here, the book becomes the locked room, the pages become the path, and the reader can take on a challenge every bit as brain-teasing from the comfort of their own home. AUTHOR: David Whiteland is an artist, writer and programmer. His online story-puzzle Planetarium, which runs for 12 weeks starting the moment you begin, has been delighting and infuriating online readers since 9/9/99. He has published online stories (including the UK's first webcomic, in 1995), a graphic novel (Book of Pages, described by the Guardian as "a beautiful technological fable"), the martial arts parody Fudebakudo (The Way of the Exploding Pen), and a four-book set of stories. SALES POINTS: * A unique new form of puzzle book, in which the reader must solve the riddles to escape the pages * Combines riddles, logic puzzles, timed challenges, mathematical brain-teasers, maps and mazes * Ties in to the popular trend for Escape Rooms Full colour throughout with 25 illustrations.


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