The Oblivion Gates is a character-driven dark science-fantasy epic with multiple distinct POVs, built around Arthur C. Clarke's famous premise: any sufficiently advanced technology is indistinguishable from magic. An ancient barrier. Two worlds. One lie. Good and Evil are but two versions of the same story. Faithful to a millenary alliance, the elemental shapeshifting warriors known as the Wardens watch over the border between the realm of Men and the lands cursed by a plague now lost to legend. For over four centuries, neither the infected nor enemy armies have appeared on the horizon.
When a multitude of exhausted exiles reaches the Barrier seeking sanctuary, Solanya rebels against the Gathering's blind refusal. But in a world forged by shadows, mercy is a dangerous gamble. She ventures into their camps, only to find something unexpected. What is the unknown artifact that young Nekrem calls a key-device? And who are the beings hunting him, willing to do anything to reclaim it? Torn between the kin of Men and the kin of the Wardens-an outcast to both as a half-blood-Solanya will discover that the line between Good and Evil does not run along the walls of the Barrier. And she already crossed it in her mother's womb, while clutching the hand of her twin, the dark mirror of her soul.